Tinory

Tinory is daughter to Uthalis and Alainia. She was born a goddess and never experienced a mortal life like her parents. Though she protects them at all cost. She is Uthalis’ general when the gods have to do battle, and her followers are a force to reckon with. Tinory is the goddess of war, honorable combat and redemption. Unlike her father though, she believes redemption comes with protecting the ones that once was the target of the redeemed. She believes in second chances and treats her prisoners of war as good as her own soldiers. Her priest also tends to the enemies wounded even treating them first if their wounds are more severe. This has led many of her enemies to join her side and swear to her faith. She believes in honorable combat. She does not believe in striking a helpless individual who cannot defend themselves. Those who follow Tinory will offer an opponent a weapon if they do not have one so the fight will be fair, and only if they refuse to join her side and wish to continue the conflict.

Colors–Prominent colors for those who serve Tinory are red and gold. Those who follow her wear some or a lot of clothing depicting these colors. Ceremonial dress are polished suits of armor with a red cloak trimmed in gold with the symbol on the back. Higher ranking members usually wear a red tunic that has a gold colored symbol on the front. Style of armor is based on the region/kingdom the clergy are in.

Temples–Temples of Tinory are adorned with tapestries depicting great battles of the past. Names of past followers who have sacrificed themselves to save those who could not adorn the walls in remembrance.

Hierarchy of Clergy

Grand Marshal–Over all temples within a region and leader of the Knights of Tinory in times of war for their region.

High Marshal–Head of individual temples, and leads their temple’s clerics into combat when needed.

Knight Templar- Leads their battalion at the orders of the High Marshal in times of war. They are also liaisons for the temple to the community in times of peace. (3-4 depending on the size of the temple)

Knight– Temple’s battalions are made up of these and those who take care of everyday business for the temple. (i.e. ensuring healing gets done, ensuring food gets to the community either doing it themselves or delegating to brother/sisters) (8-10 to a temple depending on the size)

Templar– The title given to adventurers of this faith.

Squire– title given to those that just joined the faith and learning

Symbol– an upside down sword with two hands closed around the blade directly below the guard.

Domains– War, Protection, Forge

Alignements Allowed– LG, NG, CG

Arathil