Core Rules

Welcome to the Bright Dawn guild, a D&D5e West Marches server! This Core Rules document details the various rules and mechanics we use on this server. If at any point you have questions about how things work, feel free to make a post in the #questions channel!

Overview and Basic Rules
The server operates on a West Marches system, where several DMs run different game sessions in the same multiverse, which you can join with your characters. Once you create your first character and get it approved, you'll be able to sign up for these games according to your own availability.

Here are some of the rules that are enforced at the server level: Here are some additional rules that are enforced at our game tables: Failure to abide by these rules will result in a warning, and the admins may discuss whether further disciplinary action is warranted.
 * 1) Be mature, kind, and respectful.
 * 2) No Inappropriate language, such as excessive swears, curses directed at someone, racial slurs, deliberate attempts to instigate negative reactions, discussion of performing illegal acts, etc. No NSFW & No spam.
 * 3) Respect the DMs and moderators. If you are told to stop, do so.
 * 4) Avoid pinging people or using @mention without good reason.
 * 5) Keep an eye on the #dnd-announcements channel, as it may have time-senstitive announcements or events (such as getting a free race/class change when new rules come out). We are not responsible if you miss things posted there. If you have the  tag, of course, you could not have seen the channel, and exceptions will be made.
 * 6) Do not post copyright material unless the official publishers have made them public themselves (do it through Private Messaging).
 * 7) Try to keep posts in the channels assigned to their purposes. Read channel topics before posting in them.
 * 8) Do not private message DM's and ask them to run games for you.
 * 9) No talks of politics, religion, or real world hot topics that people fight over. Any talk will get you banned.
 * 1) The DM's word is law. If something is wrong, roll with how the DM runs it and we will figure it out after the session, correct what we can, and make sure we have it right for the future.
 * 2) Avoid metagaming. This may be hard for new players; we will help you.
 * 3) Remember the difference between the players and the characters they roleplay.
 * 4) If your character intends to take an action that is aggressive towards another PC (e.g. another player being caught in your AOE damage or pickpocketing another PC) you must get their permission before you can take that action.
 * 5) If you believe you can exploit the rules to "break the game" or do something that feels excessively powerful, please check that it's alright before you do it. Do not try to intentionally twist or exploit the rules beyond their intended functions, and if you believe you see a hole in the rules, let us know.
 * 6) When Ed (the server creator) has called a final ruling it is final. Any other arguing may result in disciplinary action, which may include but is not limited to being kicked from games or losing money or XP. Further arguing may result in a ban.

The Setting
All player characters (PCs) on the server automatically become a member of the Bright Dawn Guild upon creation, a group of mercenaries who receive and fulfill mission requests from all around the multiverse. The guild operates on the planet Reach, which also serves as the main setting shared by our DMs. You can read more about the guild's history and settings on the Reach by clicking on the provided links.

Though the guildmembers work for pay, the guild overall has a positive reputation that we expect to be upheld. As such, no evil characters are allowed as playable player characters (PCs).